WIND
9Full Active Duplex
ATK:
2800
DEF:
1000
View:
1852
Linked monsters you control can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Full Active Duplex" once per turn. You can banish 2 Link Monsters from your GY; Special Summon this card from your hand. If this card is sent to the GY: You can target 1 Cyberse monster you control; it gains 1000 ATK.
Full Active Duplex — Power Evaluation
Final Score: 53 ± 8 · Confidence: Medium
- Intrinsic: 51.6 · Deck: 53.7 · Meta: provisional
- Primary role: Extender · Secondary: Material body
Why it scores here
Full Active Duplex converts into a 2800-ATK Level 9 body that can be Special Summoned from hand, but only by banishing 2 Link Monsters from the GY, so its real access depends on Link monsters already sitting in the graveyard. Its attack-count clause and +1000 ATK on GY send are conditional and add modest board value rather than card advantage, and it has no interaction. Its ATK is not credited: the score rests on the deck evidence (28 decks across 16 archetypes, usually as a single copy alongside Link Decoder and Firewall/Cynet partners) and the Level 9 material fit, while the lack of combo data keeps confidence Medium.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 45 | Hand Special Summon needs 2 Link Monsters banished from the GY, so it is live only when the graveyard already holds them; 28 decks run it, mostly in Cyberse/Link shells (observed, verified). |
| Combo & Conversion | 45 | Text shows a 2800-ATK body and a +1000 ATK GY-send buff, but no recorded boards exist to confirm a route to a full board (inferred). |
| Resource Economy | 40 | The hand summon costs 2 GY Link Monsters for one body, and the GY effect is an ATK buff rather than draw or refuel, so there is no net card advantage (verified). |
| Effect & Interaction | 10 | No negation, removal, or hand-trap effect is present in the text (verified). |
| Material Utility | 55 | Level 9 WIND Cyberse is a generic Level 9 material that still provides its Level and attribute when its effects are negated, though Level 9 is a demanding fit (inferred). |
| Resilience & Flexibility | 50 | The summon and GY effects are each once per turn and separately usable, but the hand summon is negatable and only one copy is typically run (inferred). |
| Deck-Building Efficiency | 70 | Typically one copy per deck (24 of 28 decks), with no garnet, lock, or brick restriction (observed). |
Calculation
Weight profile: 0.7 Extender + 0.3 Material body. Intrinsic ≈ 51.6, Deck ≈ 53.7, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Hand Special Summon adds a 2800-ATK Level 9 body when Link Monsters are in the GY
- Appears in 28 decks across 16 archetypes at about one copy each
- Clean Level 9 material that keeps its Level when negated
- Cheap to run, with no garnet or lock restriction
Weaknesses
- Summon requires 2 Link Monsters in the GY, so it is dead in many opening hands
- No recorded combo boards to confirm conversion
- No interaction, negation, or removal
- Level 9 is a demanding material fit
Counters / choke points
- Negating the hand summon (the summon is an effect) stops the body entering the field
- Hand traps or negations that stop Link monsters entering the GY remove the summon cost
Best use
Hand-summoned Level 9 body and extra attacker in Link shells that fill the GY with Link monsters. Decks: Cyberse Link decks (Code Talker, Cynet, Firewall, Cyberse). Suggested copies: 1.
Evidence & gaps
- Verified: Hand Special Summon costs banishing 2 Link Monsters from the GY; Each listed effect is once per turn; 28 decks, 16 distinct archetypes, average 1.29 copies
- Observed: Appears in 28 decks, with 78.6% in gameplay type 7; Top partners include Link Decoder at 60.7% co-occurrence
- Inferred: Hand summon is a practical extender only when Link monsters are in the GY; Level 9 material fit is clean but demanding
- Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard) for inclusion trend no banlist token, so 3 copies assumed






