Full Active Duplex
WIND 9

Full Active Duplex

  • ATK:
  • 2800

  • DEF:
  • 1000

  • View:
  • 1852




Linked monsters you control can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Full Active Duplex" once per turn. You can banish 2 Link Monsters from your GY; Special Summon this card from your hand. If this card is sent to the GY: You can target 1 Cyberse monster you control; it gains 1000 ATK.




 
 
AI Power Analysis
ExtenderConfidence: MediumEvaluated Oct 9, 2026
53± 8/ 100
Power Score
Intrinsic 52
Deck 54

Full Active Duplex — Power Evaluation

Final Score: 53 ± 8 · Confidence: Medium

  • Intrinsic: 51.6 · Deck: 53.7 · Meta: provisional
  • Primary role: Extender · Secondary: Material body

Why it scores here

Full Active Duplex converts into a 2800-ATK Level 9 body that can be Special Summoned from hand, but only by banishing 2 Link Monsters from the GY, so its real access depends on Link monsters already sitting in the graveyard. Its attack-count clause and +1000 ATK on GY send are conditional and add modest board value rather than card advantage, and it has no interaction. Its ATK is not credited: the score rests on the deck evidence (28 decks across 16 archetypes, usually as a single copy alongside Link Decoder and Firewall/Cynet partners) and the Level 9 material fit, while the lack of combo data keeps confidence Medium.

Axis scores

Axis Score Evidence
Accessibility 45 Hand Special Summon needs 2 Link Monsters banished from the GY, so it is live only when the graveyard already holds them; 28 decks run it, mostly in Cyberse/Link shells (observed, verified).
Combo & Conversion 45 Text shows a 2800-ATK body and a +1000 ATK GY-send buff, but no recorded boards exist to confirm a route to a full board (inferred).
Resource Economy 40 The hand summon costs 2 GY Link Monsters for one body, and the GY effect is an ATK buff rather than draw or refuel, so there is no net card advantage (verified).
Effect & Interaction 10 No negation, removal, or hand-trap effect is present in the text (verified).
Material Utility 55 Level 9 WIND Cyberse is a generic Level 9 material that still provides its Level and attribute when its effects are negated, though Level 9 is a demanding fit (inferred).
Resilience & Flexibility 50 The summon and GY effects are each once per turn and separately usable, but the hand summon is negatable and only one copy is typically run (inferred).
Deck-Building Efficiency 70 Typically one copy per deck (24 of 28 decks), with no garnet, lock, or brick restriction (observed).

Calculation

Weight profile: 0.7 Extender + 0.3 Material body. Intrinsic ≈ 51.6, Deck ≈ 53.7, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Hand Special Summon adds a 2800-ATK Level 9 body when Link Monsters are in the GY
  • Appears in 28 decks across 16 archetypes at about one copy each
  • Clean Level 9 material that keeps its Level when negated
  • Cheap to run, with no garnet or lock restriction

Weaknesses

  • Summon requires 2 Link Monsters in the GY, so it is dead in many opening hands
  • No recorded combo boards to confirm conversion
  • No interaction, negation, or removal
  • Level 9 is a demanding material fit

Counters / choke points

  • Negating the hand summon (the summon is an effect) stops the body entering the field
  • Hand traps or negations that stop Link monsters entering the GY remove the summon cost

Best use

Hand-summoned Level 9 body and extra attacker in Link shells that fill the GY with Link monsters. Decks: Cyberse Link decks (Code Talker, Cynet, Firewall, Cyberse). Suggested copies: 1.

Evidence & gaps

  • Verified: Hand Special Summon costs banishing 2 Link Monsters from the GY; Each listed effect is once per turn; 28 decks, 16 distinct archetypes, average 1.29 copies
  • Observed: Appears in 28 decks, with 78.6% in gameplay type 7; Top partners include Link Decoder at 60.7% co-occurrence
  • Inferred: Hand summon is a practical extender only when Link monsters are in the GY; Level 9 material fit is clean but demanding
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard) for inclusion trend no banlist token, so 3 copies assumed











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